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Re: Rules question(RQ): 2/3 rnd burst



>I just want to ask hav pepleo  handle 2/3 round burst settings in the MilEnd

>system?

I use the following. Mind you it didn't get a lot of testing as my game folded
ages ago.

Treat the first round as normal. Place the centre of the aiming template on
the point of aim and determine the location of the hit. Then place the centre
of the point blank template at this location and roll 1d5 for every 50m, or
part thereof, of range. The location under this mark is the point of impact
of the subsequent rounds.