Saturday 22 April 2006. Original 2560x1920 images available on request. All images by Roger.

End of Empire (Spirit of the Game)

Late Victorian up to pre-WWII, but without the steampunk sensibility that infests many games of this sort. [http://www.spiritofthegame.org.uk/endofempire/]


The gas-lamps were really illuminated. (0.6 sec at f/4.8)

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Neo-Tokyo Technologies

...were the "sponsors" of this game by C.O.W.


Clearly inspired by Bubblegum Crisis, among others. (0.6 sec at f/4.8)

Good use of the third dimension, though. (0.4 sec at f/4.8)

Last Train to Vladivostok

White Russians try to escape from the Bolshevik hordes. Rules based on Stargrunt II. [http://www.blews-ltb.co.uk/]


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Sword Beach - Queen Red Sector

I didn't find out who was running this game, but it was a very impressive sight.


The beach crossing; the first and hardest part of the job. (0.4 sec at f/3.9)

Further up the slope. (0.3 sec at f/3.9)

Overview from behind the German lines. (0.3 sec at f/3.6)

Nefarious Nastiness Near The Nile

Barnes Wargames Collective plus The Whitehall Warlords.


A peaceful day in June 1936. (0.2 sec at f/3.9)

Nobody expects the eldritch horrors (or the troops from the Great Powers). (0.3 sec at f/4.8)

Hammer's Slammers

Unknown group, but jolly good scenery.


The objective transport. (0.5 sec at f/4.8)

Hovertanks may be implausible, but they always look good. (0.4 sec at f/3.0)

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Watford Wargames Federation

A giant Star Trek battle, using very simple rules but clearly highly enjoyable.


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The planet was new this year. (0.4 sec at f/4.8)

Until The Last Day

"Les Chemins de Feu" club from Brussels put on this very impressive 28mm demo. Last days of World War II. My personal favourite.


Crossing the tracks. (0.4 sec at f/2.8)

Into the ruined city. (0.6 sec at f/2.8)

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Sniper's-eye view. (0.4 sec at f/2.8)

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More WWII

Unknown group; the Russian push into Nazi Germany.


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Lovely detailed Nebelwerfer. The only thing missing was a Katyusha on the other side. (0.2 sec at f/3.9)

Ruined city mecha-skirmish

Unknown group, decent scenery.


I was especially impressed by the fallen overpass. (0.2 sec at f/3.0)

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Touching History

English Civil War demo. Sir Allen Aspley's Royalists are attempting to take Brithem Bottom from Samuel Jones' Parliamentarians. This setup is apparently being written up in the second issue of their Model and Terrain Making series. [http://www.touchinghistory.co.uk/]


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Rorke's Drift

Always a favourite. [http://sswg.org/]


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Danzig Bleibt Deutsch

Danzig, April 1945. Using the "I ain't been shot mum" ruleset. [http://toofatlardies.co.uk/]


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Hordes

I think the game is Hordes and the framework rule system is Warmachine, but it's hard to be sure. [http://idgaming.co.uk/]


Seems to be fantasy/steampunk, basically. (0.2 sec at f/3.6)

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Battlegroup South - Arras 1940


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A Rumble on the Border

The Hungarian invasion of Slovakia, March 1939 - Deal Wargames Society


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Black Hawk Down

Not clear whether they were pushing anything official, but I think this was the most physically impressive demonstration in the show - even though the actual terrain construction is relatively basic.


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Around the hall


I couldn't resist the fluffy eagle. (0.6 sec at f/4.8)

The Lazer Tag people. I think they're more inspired by Half-Life than by Call of Cthulhu. (0.6 sec at f/2.8)

Ground Zero Games' new grav and hover tanks. (0.2 sec at f/2.8)

GZG walker tanks. I could use these in Dark Conspiracy... (0.2 sec at f/2.8)

Other GZG vehicles, mostly new designs. (0.1 sec at f/2.9)

Dread Pirate at the Esdevium stand. Boardgamegeek reviewers don't think much of it, but the presentation is lovely. (0.080528 sec at f/2.9) [http://www.boardgamegeek.com/game/5457]