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RE: GM/Adventure concept...



I had an adventure idea similar to this... the BE cell being hired to do a
"Red Cell" (a la Marcinko) on an optics manufacturing facility, only to find
that some of the security forces are using live ammunition, since the cell
had decided to go in just as someone is actually doing a break-in to steal
some advanced optical sights for rifles. I won't go into more details since
that's about as far as I really got with the concept, but I think it might
give some other ideas out there.



===================================
adam.johnson5@verizon.net (vze2wmka@verizon.net)
It is said that whomsoever the gods wish to destroy, they first
make him mad. In fact, whomsoever the gods wish to destroy, they
first hand the equivalent of a stick with a fizzing fuse and
Acme Dynamite Company written on the side. It's much more
interesting and it doesn't take as long.
	-- Terry Pratchett, "Soul Music"
===================================


-----Original Message-----
From: Lauri Gardner [mailto:lauri_gardner@yahoo.com]
Sent: Wednesday, 14 November, 2001 5.36
To: millenniums-end-l@firedrake.org
Subject: Re: GM/Adventure concept...



--- Roger Burton West <roger@firedrake.org> wrote:
> On or about Wed, Nov 14, 2001 at 12:22:34AM -0000,
> Dom de Bechi typed:
>
> >To a certain extent, the
> >level of precautions taken (and the margin for
> error they leave) are
> >generally in proportion to the level of security
> that is necessary.
>
> And the level of precautions taken can in itself be
> a source of
> information, of course. I can certainly see the
> concept of a mission to
> probe defences, purely to see how tough they are...

Hmm...BE being hired to test the security of a
facility? Maybe with something going wrong...

--
Lauri Gardner

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