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Re: So why Millennium's End?





> From: "Jeff Pawlowski" <blackeagleblackeagle@yahoo.com>
> > I think this is indicative of the frustrations
> > everyone feels about Millennium's End and Hero Games'
> > inability to support the game.
>
> Inability or unwillingness?
>
> I guess the question that comes to mind is why do people like Millennium's
> End or why have the stuck with the system.  There is a group who has
> continued to play and have interest in the system despite the lack of
> company support.
>
> So why have we supported it?  What are the elements of the game that we
> liked - and would want to see preserved in some form?
>
> -Eric
>
    Please, remember that we are reletivly few, perhaps 20 total on this
list (listmaster please correct).  Some would call us "a group of gaming
fanatics that cannot let go of a dead system that was unpopular to begin
with".  This, of course, in not my personal opinion and I have not attended
a con to see what the turnout is like for ME.  But, compared to a great many
systems, ME was not very popular in the US.  It enjoyed much higher
popularity in Europe.  I think what attracted us to the game and system is
what turned off most of the rest of the gaming world; realistic combat,
relativly mundane setting (no magic, psionics, vampires, elves, aliens,
world conspiracies, super powers, super high tech, etc.), focus on
technology, the 'right now' setting, etc.  It may have also to do when the
game was released.  At the begining of the tech boom, I don't think many
people could visualize a modern global depression in the US.  If it was
rereleased now (with the recession and threat of terrorism now a reality in
the US) I think it would be more popular.
    These are just the observations of a Yank.  I do not know the opinions
of the gaming community in Europe, Australia, New Zealand or elsewhere.

Gareth Livergood

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