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Re: Autofire templates available



--- Scott <becubed@connexus.net.au> wrote:
> Jeff
> This is intentional.
> My experience with any form of automatic weapons is
> limited to that groundbreaking
> work the Rambo series by Stallone and one or two
> thesis’s on the subject by
> Steven Segall. :)
> 
> I conversed with Rob T a bit about autofire before
> starting the template, among
> others things he told me that.
> 1. Most patters are fairly linear.
> 2. The bullets tend to land in a cone of about 20
> degrees.
> 3. This cone lies between an angle of 15d to the
> left and 20d to the right of
> vertical.
> When you generate a template you can choose the size
> of the cone, and the orientation
> can be set at random when the template is placed on
> a target. If you wanted
> to get really fussy you could flip it over if the
> shooter was left handed so
> that the pattern breaks to the left rather than the
> right as most that are generated
> will.
> 
> If you want a more circular distribution of hits
> then I would suggest you use
> the shotgun templates that are also on my site.
> Twiddle with the choke values
> until you get a spread that you like, these
> templates allow a much greater range
> of negative x and y values.
> 
> Scott
> 
> >
> >I have a comment.  I usually have very short ranged
> >combat situations where the best type weapons are
> >Steyr TMP's silenced or FN P90's silenced...
> >
> >This results in small recoil, but high scatter. 
> Such
> >templates have bullets that land in "negative Y
> axis"
> >ranges, that raise as range increases, versus
> >lowering.
> >
> >IMHO, I think there needs to be an IF/THEN
> statement
> >needs to be added so that anything in the negative
> Y
> >axis range calculates down, instead of the default
> up
> >range.  If you don't have high scatter, this is not
> an
> >issue.  Also, along the same thread, high scatter
> >results in bullets in the negative X and Y range
> that
> >do not plot.
> >
> >These are the only changes I would recommend,
> because
> >of the weird circumstances that I would use this
> >template in.  None of my players use rifles in
> auto.
> 


=====
Jeff Pawlowski
Millennium's End: Officially Unofficial
http://www.millenniumsend.com

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