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Varying Damages



Please ignore my previous post-my appologizes.

To get back to the point:
What kind of "varying damages" would you prefer ? (if anyŠ)
    -true graphic one (grazing area & over penetration rules)
    -to "hit roll" based variation
    -Totaly random variation
    -other

How about the "complication" ? (Bleeds, Broken bonesŠ, Stuns)
Should they:
    -stay deffinitivly fixed with the damage ?
    -randomly adusted ? (ala Timelords)

Damien