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Varying Damages
Please ignore my previous post-my appologizes.
To get back to the point:
What kind of "varying damages" would you prefer ? (if anyŠ)
-true graphic one (grazing area & over penetration rules)
-to "hit roll" based variation
-Totaly random variation
-other
How about the "complication" ? (Bleeds, Broken bonesŠ, Stuns)
Should they:
-stay deffinitivly fixed with the damage ?
-randomly adusted ? (ala Timelords)
Damien